In terms of cost, pricing clearly is a genuine issue here and the price of GTX 1070 Max-Q is simply ridiculous. At 1440p, GTX 1070 Max-Q can hit 50-60 fps on pretty much everything at ultra, just without antialiasing, less ambient occlusion and turned down shadows. In terms of memory, the GTX 1070 Max-Q 's 8192 MB RAM is more than enough for modern games and should not cause any bottlenecks.
NVIDIA GeForce GTX 1070 Max-Q | ||
Price | $ 1,106.0 | |
Year | 2017 | |
Maximum Recorded Temperature | 80C | |
Max Fan Noise | 48.2dB | |
Recommended Power Supply | 115W | |
Benchmark CPU | Intel Core i7-6700K @ 4.00GHz ($334.99) *closest mobile equivalent* | |
CPU Impact on FPS | + 0.0 FPS | |
CPU Impact on FPS % | 0.0% | |
Benchmark Quality Settings | Ultra Quality Settings | |
Average 1080p Performance | 70.2 FPS | |
Average 1440p Performance | 51.4 FPS | |
(Ultrawide) Average 1440p Performance | 43.8 FPS | |
Average 4K Performance | 30.5 FPS | |
Memory | 8 GB | |
1080p Cost Per Frame | $ 15.8 | |
1440p Cost Per Frame | $ 21.5 | |
(Ultrawide) 1440p Cost Per Frame | $ 25.3 | |
4K Cost Per Frame | $ 36.3 | |
Series | GTX 1070 Max-Q | |
Variant | NVIDIA GeForce GTX 1070 Max-Q | |
Overall Combination Score | 51/100 | Acceptable |
Outputs | No outputs |
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Power Connectors | None |
Slot Width | MXM Module |
TDP | 115 W |
Boost Clock | 1379 MHz |
---|---|
GPU Clock | 1215 MHz |
Memory Clock | 2002 MHz 8008 MHz effective |
Bus Interface | PCIe 3.0 x16 |
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Generation | GeForce 10 Mobile |
Production | Active |
Release Date | Jun 27th, 2017 |
Reviews | 124 in our database |
CUDA | 6.1 |
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DirectX | 12.0 (12_1) |
OpenCL | 1.2 |
OpenGL | 4.6 |
Shader Model | 6.4 |
Vulkan | 1.1.103 |
Architecture | Pascal |
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Die Size | 314 mm² |
Foundry | TSMC |
GPU Name | GP104B |
GPU Variant | N17E-G2-A1 |
Process Size | 16 nm |
Transistors | 7,200 million |
Bandwidth | 256.3 GB/s |
---|---|
Memory Bus | 256 bit |
Memory Size | 8 GB |
Memory Type | GDDR5 |
L1 Cache | 48 KB (per SM) |
---|---|
L2 Cache | 2 MB |
ROPs | 64 |
SM Count | 16 |
Shading Units | 2048 |
TMUs | 128 |
FP16 (half) performance | 88.26 GFLOPS (1:64) |
---|---|
FP32 (float) performance | 5.648 TFLOPS |
FP64 (double) performance | 176.5 GFLOPS (1:32) |
Pixel Rate | 88.26 GPixel/s |
Texture Rate | 176.5 GTexel/s |