At 1440p, GTX 1650 SUPER can hit 50-60 fps on pretty much everything at ultra, just without antialiasing, less ambient occlusion and turned down shadows. It is clear that the GTX 1650 SUPER is a significantly more capable high-end card that can play AAA titles at 1080p/1440p with 50-60 frames per second. The price/performance ratio is excellent for GTX 1650 SUPER against the competition in budget mid-range cards. With current 4096 MB RAM, the GTX 1650 SUPER can have very few memory-related bottlenecks in more modern games.
NVIDIA GeForce GTX 1650 SUPER | ||
Price | $ 160.0 | |
Year | 2019 | |
Maximum Recorded Temperature | 66C | |
Max Fan Noise | 46dB | |
Recommended Power Supply | 470W | |
Benchmark CPU | Intel Core i7-8700K @ 3.70GHz ($369.89) | |
CPU Impact on FPS | + 0.0 FPS | |
CPU Impact on FPS % | 0.0% | |
Benchmark Quality Settings | Ultra Quality Settings | |
Average 1080p Performance | 73.2 FPS | |
Average 1440p Performance | 53.8 FPS | |
(Ultrawide) Average 1440p Performance | 46.0 FPS | |
Average 4K Performance | 32.1 FPS | |
Memory | 4 GB | |
1080p Cost Per Frame | $ 2.2 | |
1440p Cost Per Frame | $ 3.0 | |
(Ultrawide) 1440p Cost Per Frame | $ 3.5 | |
4K Cost Per Frame | $ 5.0 | |
Series | GTX 1650 SUPER | |
Variant | NVIDIA GeForce GTX 1650 SUPER | |
Overall Combination Score | 81/100 | Excellent |
Board Number | PG166 SKU 24 |
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Length | 9 inches 229 mm |
Outputs | 1x DVI 1x HDMI 1x DisplayPort |
Power Connectors | 1x 6-pin |
Slot Width | Dual-slot |
TDP | 100 W |
Boost Clock | 1725 MHz |
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GPU Clock | 1530 MHz |
Memory Clock | 1500 MHz 12000 MHz effective |
Bus Interface | PCIe 3.0 x16 |
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Generation | GeForce 16 |
Launch Price | 160 USD |
Production | Active |
Release Date | Nov 22nd, 2019 |
DirectX | 12.0 (12_1) |
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OpenCL | 1.2 |
OpenGL | 4.6 |
Shader Model | 6.4 |
Vulkan | 1.1.124 |
Architecture | Turing |
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Die Size | 284 mm² |
GPU Name | TU116 |
GPU Variant | TU116-250-KA-A1 |
Process Size | 12 nm |
Transistors | 6,600 million |
Bandwidth | 192.1 GB/s |
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Memory Bus | 128 bit |
Memory Size | 4096 MB |
Memory Type | GDDR6 |
ROPs | 32 |
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SM Count | 20 |
Shading Units | 1280 |
TMUs | 80 |
FP16 (half) performance | 8,832 GFLOPS (2:1) |
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FP32 (float) performance | 4,416 GFLOPS |
FP64 (double) performance | 138.1 GFLOPS (1:32) |
Pixel Rate | 55.20 GPixel/s |
Texture Rate | 138.0 GTexel/s |