In terms of cost, pricing clearly is a genuine issue here and the price of GTX 1660 Ti Max-Q is simply ridiculous. At 1440p, GTX 1660 Ti Max-Q can hit 50-60 fps on pretty much everything at ultra, just without antialiasing, less ambient occlusion and turned down shadows. In terms of memory, the GTX 1660 Ti Max-Q 's 6144 MB RAM is more than enough for modern games and should not cause any bottlenecks. With regards to max load temperature, the GTX 1660 Ti Max-Q 's cooling is excellent at keeping it cool and under control.
NVIDIA GeForce GTX 1660 Ti Max-Q | ||
Price | $ 1,185.0 | |
Year | 2019 | |
Maximum Recorded Temperature | 61C | |
Max Fan Noise | 45.6dB | |
Recommended Power Supply | 60W | |
Benchmark CPU | Intel Core i7-8700K @ 3.70GHz ($369.89) *closest mobile equivalent* | |
CPU Impact on FPS | + 0.0 FPS | |
CPU Impact on FPS % | 0.0% | |
Benchmark Quality Settings | Ultra Quality Settings | |
Average 1080p Performance | 65.9 FPS | |
Average 1440p Performance | 48.7 FPS | |
(Ultrawide) Average 1440p Performance | 41.6 FPS | |
Average 4K Performance | 29.1 FPS | |
Memory | 6 GB | |
1080p Cost Per Frame | $ 18.0 | |
1440p Cost Per Frame | $ 24.3 | |
(Ultrawide) 1440p Cost Per Frame | $ 28.5 | |
4K Cost Per Frame | $ 40.7 | |
Series | GTX 1660 Ti Max-Q | |
Variant | NVIDIA GeForce GTX 1660 Ti Max-Q | |
Overall Combination Score | 52/100 | Acceptable |
Outputs | No outputs |
---|---|
Power Connectors | None |
Slot Width | MXM Module |
TDP | unknown |
Boost Clock | 1335 MHz |
---|---|
GPU Clock | 1140 MHz |
Memory Clock | 1500 MHz 12000 MHz effective |
Bus Interface | PCIe 3.0 x16 |
---|---|
Generation | GeForce 16 Mobile |
Production | Active |
Release Date | Apr 23rd, 2019 |
CUDA | 7.5 |
---|---|
DirectX | 12.0 (12_1) |
OpenCL | 1.2 |
OpenGL | 4.6 |
Shader Model | 6.4 |
Vulkan | 1.1.103 |
Architecture | Turing |
---|---|
Die Size | 284 mm² |
Foundry | TSMC |
GPU Name | TU116 |
Process Size | 12 nm |
Transistors | 6,600 million |
Bandwidth | 288.0 GB/s |
---|---|
Memory Bus | 192 bit |
Memory Size | 6 GB |
Memory Type | GDDR6 |
L1 Cache | 64 KB (per SM) |
---|---|
L2 Cache | 1536 KB |
ROPs | 48 |
SM Count | 24 |
Shading Units | 1536 |
TMUs | 96 |
FP16 (half) performance | 8.202 TFLOPS (2:1) |
---|---|
FP32 (float) performance | 4.101 TFLOPS |
FP64 (double) performance | 128.2 GFLOPS (1:32) |
Pixel Rate | 64.08 GPixel/s |
Texture Rate | 128.2 GTexel/s |