In terms of cost, pricing clearly is a genuine issue here and the price of GTX 780M is simply ridiculous. This combination between GTX 780M and Intel Core i7-3770K @ 3.50GHz has less than 8% bottleneck in many games and is perfect match to avoid FPS loss. This combination between GTX 780M and Intel Core i7-3770K @ 3.50GHz is a perfect match to avoid FPS loss. With current 4096 MB RAM, the GTX 780M can have very few memory-related bottlenecks in more modern games.
NVIDIA GeForce GTX 780M | ||
Price | $ 1,162.0 | |
Year | 2013 | |
Maximum Recorded Temperature | 84C | |
Max Fan Noise | 52.7dB | |
Recommended Power Supply | 122W | |
Benchmark CPU | Intel Core i7-3770K @ 3.50GHz ($248.98) *closest mobile equivalent* | |
CPU Impact on FPS | + 0.0 FPS | |
CPU Impact on FPS % | 0.0% | |
Benchmark Quality Settings | Ultra Quality Settings | |
Average 1080p Performance | 39.0 FPS | |
Average 1440p Performance | 28.1 FPS | |
(Ultrawide) Average 1440p Performance | 24.2 FPS | |
Average 4K Performance | 17.1 FPS | |
Memory | 4 GB | |
1080p Cost Per Frame | $ 29.8 | |
1440p Cost Per Frame | $ 41.4 | |
(Ultrawide) 1440p Cost Per Frame | $ 48.0 | |
4K Cost Per Frame | $ 68.0 | |
Series | GTX 780M | |
Variant | NVIDIA GeForce GTX 780M | |
Overall Combination Score | 27/100 | Weak |
Board Number | P2053 SKU 1 |
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Outputs | No outputs |
Power Connectors | None |
Slot Width | MXM Module |
TDP | 122 W |
Boost Clock | 797 MHz |
---|---|
GPU Clock | 771 MHz |
Memory Clock | 1250 MHz 5000 MHz effective |
Bus Interface | MXM-B (3.0) |
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Generation | GeForce 700M |
Production | End-of-life |
Release Date | May 11th, 2013 |
CUDA | 3.0 |
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DirectX | 12.0 (11_0) |
OpenCL | 1.2 |
OpenGL | 4.6 |
Shader Model | 5.1 |
Vulkan | 1.1.103 |
Architecture | Kepler |
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Die Size | 294 mm² |
Foundry | TSMC |
GPU Name | GK104 |
GPU Variant | N14E-GTX-A2 |
Process Size | 28 nm |
Transistors | 3,540 million |
Bandwidth | 160.0 GB/s |
---|---|
Memory Bus | 256 bit |
Memory Size | 4 GB |
Memory Type | GDDR5 |
L1 Cache | 16 KB (per SMX) |
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L2 Cache | 512 KB |
ROPs | 32 |
SMX Count | 8 |
Shading Units | 1536 |
TMUs | 128 |
FP32 (float) performance | 2.448 TFLOPS |
---|---|
FP64 (double) performance | 102.0 GFLOPS (1:24) |
Pixel Rate | 25.50 GPixel/s |
Texture Rate | 102.0 GTexel/s |