In terms of cost, pricing clearly is a genuine issue here and the price of GTX TITAN X is simply ridiculous. It is worth noting that the GTX TITAN X is a very power hungry card and requires a decent power supply unit. In terms of memory, the GTX TITAN X 's 12288 MB RAM is more than enough for modern games and should not cause any bottlenecks. In short the performance is exceptional, there's no question that this is one of the most powerful single GPU out there in 2015 .
NVIDIA GeForce GTX TITAN X | ||
Price | $ 1,099.0 | |
Year | 2015 | |
Maximum Recorded Temperature | 83C | |
Max Fan Noise | 52.4dB | |
Recommended Power Supply | 600W | |
Benchmark CPU | Intel Core i7-4790K @ 4.00GHz ($306.99) | |
CPU Impact on FPS | + 0.0 FPS | |
CPU Impact on FPS % | 0.0% | |
Benchmark Quality Settings | Ultra Quality Settings | |
Average 1080p Performance | 97.9 FPS | |
Average 1440p Performance | 71.6 FPS | |
(Ultrawide) Average 1440p Performance | 61.3 FPS | |
Average 4K Performance | 43.0 FPS | |
Memory | 12 GB | |
1080p Cost Per Frame | $ 10.2 | |
1440p Cost Per Frame | $ 14.0 | |
(Ultrawide) 1440p Cost Per Frame | $ 16.3 | |
4K Cost Per Frame | $ 23.2 | |
Series | GTX TITAN X | |
Variant | NVIDIA GeForce GTX TITAN X | |
Overall Combination Score | 54/100 | Acceptable |
Board Number | PG600 |
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Length | 10.5 inches 267 mm |
Outputs | 1x DVI1x HDMI3x DisplayPort |
Power Connectors | 1x 6-pin + 1x 8-pin |
Slot Width | Dual-slot |
TDP | 250 W |
Boost Clock | 1089 MHz |
---|---|
GPU Clock | 1000 MHz |
Memory Clock | 1753 MHz 7012 MHz effective |
Bus Interface | PCIe 3.0 x16 |
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Generation | GeForce 900 |
Launch Price | 999 USD |
Production | Active |
Release Date | Mar 17th, 2015 |
CUDA | 5.2 |
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DirectX | 12.0 (12_1) |
OpenCL | 1.2 |
OpenGL | 4.6 |
Shader Model | 6.1 |
Vulkan | 1.1.82 |
Architecture | Maxwell 2.0 |
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Die Size | 601 mm² |
GPU Name | GM200 |
GPU Variant | GM200-400-A1 |
Process Size | 28 nm |
Transistors | 8,000 million |
Bandwidth | 336.6 GB/s |
---|---|
Memory Bus | 384 bit |
Memory Size | 12288 MB |
Memory Type | GDDR5 |
ROPs | 96 |
---|---|
SMM Count | 24 |
Shading Units | 3072 |
TMUs | 192 |
FP32 (float) performance | 6,691 GFLOPS |
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FP64 (double) performance | 209.1 GFLOPS (1:32) |
Pixel Rate | 104.5 GPixel/s |
Texture Rate | 209.1 GTexel/s |